Stuffed just a tad beyond capacity

marx stateroom
All my script needs now is the line “…and a dozen hard boiled eggs.”

As the dog days of summer lazily drift on by, each of those days sees me dedicating a portion of it to working on the next small section of the horror-comedy outline. So far – it’s coming along nicely.

For now, it’s just filling in the blanks between primary plot points. Not counting those, I tend to think and plot things out in a linear manner; going from A to B to C and so on, rather than A to B to J, and then maybe filling in that stretch between D and F. This approach helps with not only crafting the developments of the main storyline, but also the subplots and figuring out how all the interconnections work. Others may do it differently, which is fine. This way works for me.

What originally starts out as one to two sentences summarizing what happens in a scene quickly becomes lengthy descriptions, including specific character actions and snippets of dialogue. This has caused the outline to appear dense and bulky, or at least that’s how it looks at first glance.

At first this would appear to be a bad thing, but keep in mind that this is only the outline, so a scene write-up that appears as an impenetrable block of text here might translate to, say, half to three-quarters of a page, including dialogue. Not a bad exchange rate.

Just as an example, as a scene was playing out, it kept getting longer and longer, which would have run way too long for both script and screen. Realizing that simply would not do, I made some minor modifications and managed to break this exceptionally large scene into three slightly smaller ones. Each one still retains the point I wanted to make, as well as continuing to advance the plot, theme, and characters. A win all around.

The way I figure it, it’s a lot better to have an overabundance of material during this stage, and then be able to cut, trim, or maybe even add more where necessary down the road.

Another key part to all this development is making sure everything I come up with plays some kind of role in the overall context of the story. Call it the “keep only if relevant” rule. If there’s something on the page that has nothing to do with the story or the characters, then why have it there in the first place?

The familiar thrill of a new undertaking

tucker__dale_vs_evil_large
One of several contributors to my horror-comedy education

Been splitting my time the past few days between doing notes for scripts for notes and working on the outline for the horror-comedy. This post will focus on the latter.

I’ve never really been a big horror fan. Especially the ones that push plot aside and put an emphasis on gore as the writer goes through a laundry list of devising ways of killing people. Just not something I want to read or see.

So why would I even consider writing one? Well, I came up with the idea and thought it would be fun to write. Works for me. And I want to make sure that when somebody reads this script, they can tell without a doubt that I wrote it.

Mine incorporates variations on elements of this particular sub-genre, or maybe “certain/expected aspects” is a stronger way to put it, so as I work out the core story-centric details, I find myself continuously dipping into previously untapped creative reservoirs of a somewhat…darker tone to emphasize the horror parts.

And my gosh, is it fun. Pretty much in a “mad scientist rubbing his hands together” kind of way. I’m not looking to reinvent the wheel, but, as always, striving to offer up something new and original. This time it just happens to involve adding corn syrup, red food coloring, and raw chicken parts to the prospective special effects budget.

But let’s not get too far ahead of ourselves.

All the fun stuff aside, the first and foremost objective is to make sure the story works, or at least as much as it can for this kind of story. Without that, the rest of it will all be for naught. Once that’s more or less in place, I can really go to town as I seek out opportunities of where a joke would work – especially one that works within the context of the scene. I love those.

Then a little more fine-tuning, and probably a rewrite or two, and voila! A finished script.

That’s the plan, anyway.

Each day I try to get a little bit more done, and the rewriting and tweaking has already begun; to the point that it’s noticeably different than when I started on it a few weeks ago. But the core concept remains the same, which is good. It’s all coming together.

I never really pictured myself writing in this genre, but as has usually been the case for me, once I came up with the idea, I felt compelled to follow through on it and make it an actual thing.

With the added benefit of being able to use movies of a very similar nature as research, references, and guidelines, I suspect getting the outline and subsequent first draft done might not take as long as I think.

Exactly! -OR- The perfect fit

robot monster
Not as good as a gorilla suit and a retro space helmet, but mighty darned close

The new story has been in development for a few weeks now, and I can proudly say it’s coming along nicely. Plot points are in place, and the filling-in between them continues, albeit slowly. Still quite a ways to go, but any progress is good progress.

The more I work on it, the more excited I am to take this one on. I love the concept, think it’s got a lot of potential, and it just seems like it’ll be a lot of fun to write.

Full disclosure – it’s a horror-comedy, and that’s all I’m saying for now.

Part of my usual writing m.o. is seeking out feedback from other writers. Since the actual story is still under construction, I opted to start with the basics and asked a handful of savvy colleagues their thoughts on the logline.

Reactions were positive. Plus, some keen insight and suggestions as to what might make the story even more unique and original, and how to avoid “stuff we’ve seen in these kinds of stories before”. Those, in turn, triggered a new round of ideas, which then led to unearthing what may prove to be the most important idea of them all:

The thing that gets it all started.

Not the inciting incident, but a certain something that forms the foundation of the story itself – before the actual events of the story get underway. Without this, the story wouldn’t even be able to exist (or at least be a lot tougher to pull off).

It was perfect.

A feeling most satisfactory, to be sure.

But wait. It gets better.

A little more time (plus some invaluable real-life-based research) caused me to discover that not only does this new idea do a rock-solid job of tying the whole story together, but it creates constant, relevant, and increasing conflict for all the characters,  makes for a great ticking clock, and really lets me have fun with the whole concept.

Goosebumps, I tell ya!

As fun as it was to come up with that, the hard work’s just beginning. Second and third acts need a ton of work. Doing whatever I can to avoid cliches and tropes usually associated with this kind of story. And to address the comedic aspect, really trying to make it funny.

Won’t be easy, but as I’ve discovered with my most recent rewrites, might not be as totally insurmountable as expected.

Actually, I bet it’ll be a blast.

Pushing yourself to push further

A little effort can yield major results

The past few days have seen some significant progress regarding the rewrite of the dramedy.

There’s been a lot of cutting, tightening, reorganizing, and at least several attempts at how a particular sequence plays out. Took a while, but I’m happy with the results. Funny how sometimes it always seems to take a couple of tries until you find the “just right” solution.

One thing that happened more than once during all of this was that I would spend a good deal of time rewriting something until I was satisfied with the results, and think “That’s good for now. What can I work on next time?” That would usually be followed by jotting down some notes to be used in that next session, and then shift away from script work.

This time, however, things were a little different. Couldn’t say if it’s experience providing me with a little more insight, or having a little more time to work with (what with Ms V being done with school and soccer), or just my writer’s brain constantly on the job, but as I would wrap up revising one part of the story, there was no hesitation to immediately jump into the next one and start on it.

This occurred more than a few times, and provided some very positive results on several fronts.

Continuously pushing myself to do a little bit more, even if it was just some minor edits or tweaking some a few lines of dialogue, helped take care of stuff that needed to be taken care of, which in turn would (in theory) make the script better than it was. A gradual chipping away at the list of fixes a script needs can complete the list quicker than you realize.

And it certainly must be mentioned about the impact it had on me as a writer. Rather than think “I’ll just take care of it next time,” I got into the mindset of “despite how this might look, it’s not as big a problem as you think. Give it a try.” I did, and while the first attempts may not have yielded immediate or desired results, each one was at least a step in the right direction.

Call it what you will. Positive thinking. Going the extra mile. Exercising the writing muscles. No matter the nomenclature, it’s become a big help for me and will no doubt be an important part of my writer’s arsenal for all future endeavors.

-Since 2003, the National Hispanic Media Coalition has hosted an annual Writers Program in partnership with Comcast, ABC, Disney, and Final Draft in efforts to prepare and place Latinos in writing jobs for major television networks.

The program consists of a five-week, total immersion workshop that is mentored and guided by former NBC V.P. of Script Development Geoff Harris and is conducted in Burbank, CA. A total of 10 writers are accepted nationwide from an established network of non-profit agencies, schools, universities, guilds, and media organizatons. The goal of the program is for writers to garner the skills necessary to obtain employment in the industry.

NHMC’s Latino TV Writers Program has prepared and connected more than 100 graduates sine 2003, and 35 percent haev earned positions on TV and onlin shows featured on ABC, NBC, CBS, FOX, CW, BET, HBO, Disney Jr., Hulu, Amazon, Lifetime, and Netflix.

The application deadline for Fall 2018 is August 5th, and winners will be announced mid-September to begin the program in the Fall. More information on NHMC and the program can be found here: nhmc.org/writersprogram.

Pushing my way forward (x2)

push
Really putting my back into this

This has been a most interesting week. Based on some quality notes, I wrapped up a polish of the dramedy spec (which is now in the process of getting notes). Feedback so far has been encouraging, which is nice.

So now the focus can shift back to developing the two new stories. With most of my recently-completed projects having been worked on for extended periods of time, it’s been a while since I was really starting out from the very beginning.

I’d totally forgotten how much I enjoyed the process of putting a story together. I know what the core concept for each one is, and now it’s all about finding the best and most entertaining way to tell them.

At times it feels like my mind is going in a thousand directions at once, so I’m constantly writing stuff down. A scene or sequence idea here, a line of dialogue there, plot twists, character development, turning the scene on its head; pretty much the whole kit and kaboodle.

Main storylines have been established, with the expected constant fine-tuning and adjusting, and as I work my way forward, the subplots are making themselves known.

Entirely new worlds (or maybe “settings” might be appropriate, since each story is on the smaller side) are being created, populated with unique and hopefully somewhat original characters.

While one of the stories is based on an old script, there’s a constant discarding of a lot of the original content and trying new approaches. Not necessarily “throw it all at the wall and see what sticks”, but kinda/sorta along those lines.

For the other, this is dipping my toes into a genre I enjoy, but wouldn’t call myself a major fan, so doing what I can to avoid tropes and cliches (of which there are apparently many). If that proves more challenging than anticipated, will do what I can to least go for the unexpected.

Added bonus – watching movies of that genre and style to get a better feel for both.

Sometimes I’ll read a writer’s account about what a chore it is for them to develop a story, or how much they loathe this part of the process. I don’t see it that way. Organizing the story and putting it all together is a key part of screenwriting. Too many times when reading a spec, you can tell when the writer didn’t put in the effort to get all the details of the story right before they started on pages.

I recently asked my online screenwriting newwork their thoughts on outlining versus a “seat of your pants” approach. The responses were overwhelmingly in favor of outlining. Granted, there are some writers who prefer the latter, but I’m not one of them. I’m a firm believer in having a rock-solid outline before starting to write the actual script.

But that’s what works for me. Others may feel differently regarding their own process. No matter how you achieve the end result, as long as you’re happy with it, then more power to you.

The whole creative process in developing a story is a beast unto itself, but I think all the long-term work I’ve done for other scripts is really paying off for these two. For now, it’s still a big and unwieldy mess, occasionally feeling very unorganized and all-over-the-place, but a little bit of work every day will gradually pay off. When all is said and done, I’ll have two new scripts.

Like I said – I’m enjoying it.