A most illustrative Q&A with Emma T. Capps

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Being a lifelong reader of comic books, it was inevitable I would discover and subsequently enjoy a wide variety of webcomics. Variety is actually one of the key words in play here. There are so many to choose from, along with so much talent on display from the creators.

Like with screenplays, webcomics are great examples of storytelling – just in a different medium. It takes a lot of work to create and maintain a quality webcomic.

I first met Emma Capps a couple of years ago at the Alternative Press Expo in San Francisco; she was 15 years old and already an accomplished cartoonist. She’s experienced a lot since then, both professionally and personally, and despite some tough setbacks, still maintains an incredibly positive and upbeat attitude.

“Emma T. Capps started her first webcomic at age 14, and has exhibited her work all over the country and done special installments for publications like Dark Horse Presents. She also teaches cartooning workshops at 826 Valencia in San Francisco, and has more than doubled the percentage of female students in her classes! In her spare time, she likes chatting in Spanish, learning new crafts, and being politically active through volunteer work. Most of all, she really hates talking about herself in the third person.”

What’s the last thing you read/watched that you thought was incredibly well-written?

Hmm, this is honestly a bit of a tough one to answer because I am constantly reading. I just finished George Saunders’ Lincoln in the Bardo, which to my mind deserves all the accolades it’s recently gotten. (Michiko Kakutani, recently departed bastion of the New York Times book review, never steers me astray). Bardo is a bit of a tricky book to classify, as it skillfully combines various genres in a way that makes it difficult to define. I cried much more than I expected for a book where the premise is that all the characters are dead.

I think what I recently had the most fun reading was Scott Hawkins’ The Library at Mount Char, a novel that to me has flown quite undeservedly under the radar. It’s a really fresh voice in fantasy that begs multiple readings just because it is so skillfully plotted and imagined. There are scenes of violence and horror – many – but I’ve still been recommending it all around and it’s become one of my favorite books. It begs a sequel, or a companion novel set within the same universe, but as of yet Hawkins hasn’t expressed his immediate plans to write one (Library is his, remarkably, his debut).

In terms of things I’ve watched, I don’t watch a large amount of TV – mostly period dramas, like Downton Abbey, Call the Midwife and pretty much everything on Masterpiece Classic – but a movie that has one of the most excellent scripts, to me, is Tarsem’s The Fall. This might be a little bit of a cop-out because there were definitely unscripted scenes between the young actress and Lee Pace, but the entire conceit of the movie is amazing – and the costumes by Eiko Ishioka are understandably incredible. It’s a historical movie, sure, but at its core it’s a movie about the power of stories and how they bind us all together.

How’d you get into creating your own comics?

This is also unfortunately a slightly strange answer. It’s not so cut-and-dry! I always knew I loved writing and drawing, and I had several short stories I published in Stone Soup Magazine along with illustrations I did. But I never really synthesized the two, mostly because I considered my writing to be better developed than my art skills were at that point. But I took a short art course, and I realized I actually could capture my ideas visually just as I had imagined them.

In Fall 2010, I drew a short autobiographical comic called Jam Days and submitted it to a competition – and, somehow, managed to work that into my final “recital” project for 8th grade. But I finished Jam far before the overall project’s deadline! So, I re-discovered Chapel, a character I had created a while ago and had turned into a line of greeting cards I made for my parents. I’ve always had a fascination with newspaper dailies, which are sadly dying out, and I thought it would be a great challenge to try and re-create that sort of schedule.

So I set out to draw one Chapel comic every single day for 30 days. I put them online in installments – that’s what became “Season One” of The Chapel Chronicles – and by the time I’d finished posting them, I realized they had really struck a chord. People were commenting! People I didn’t even know in real life! So why not continue? I lightened my load a little bit, though, to one comic per week instead of per day. I kept to that schedule throughout all four years of high school (including summer break!)

What are some of your favorite comics and webcomics?

My favorite comics hew much more to the print side than the webcomic side, although some of them were definitely webcomics that later become print collections! My favorite print volumes are Mazzucchelli’s Asterios Polyp, Kerascoet’s Beautiful Darkness, DeForge’s Ant Colony, Tamaki’s SuperMutant Magic Academy (previously serialized online, but I strongly recommend the printed version). In terms of series, I really enjoy Oda’s One Piece – I use it as an example of differing panel structures in the comics classes I teach. In a parallel universe where I actually have my life together, I’d also keep up regularly with Witchy, Paranatural, Saint for Rent, and Hark! A Vagrant. I’m 99.99999% sure there are more that I’m forgetting to list.

In our pre-interview, you’d mentioned plotting out the story for your latest project. How did you come up with the idea for it, and how did you develop it?

In contrast to Chapel, this story, The League of Fonts, is much older in terms of its sheer gestation period. I actually had the idea for it before I even started doing Chapel! If I remember correctly, I was having lunch with my grandma and had the idea – but I had no paper, so I went to a stationary store next door and bought a small notebook to jot down my thoughts! I still have the notebook, somewhere.

The structure of the story was far different back then, but the central conceit of the characters and fonts was the same. It has evolved through various iterations and plot changes, though, especially as I learned things that could make certain aspects more realistic and others less so for the purpose of satire. I think my greatest breakthrough was a few years ago, when I realized it was a highly visual story and would be better served as a graphic novel instead of a prose story. So I converted it to a script, and continued work in that format. I have the entire story scripted now, on Scrivener, which for me is the ideal process: that way, when I’m actually drawing, I can put all my attention on the visual aspect knowing that I’ve already got the overall flow of the storyline planned out. If I hadn’t done that writing beforehand, it would be a mess, since it’s a highly detailed plot and relies on continuity to really work.

Going through the archives of The Chapel Chronicles, some of the earlier strips are of the one-and-done format, followed by a gradual transition into longer storylines. Was this intentional or more of a natural progression (i.e. the more you wrote, the more ideas you got)?

As I mentioned previously, I didn’t really have a set “game plan” for how I would start Chapel – and, honestly, I never intended it to become something longer. My first 30-comics-in-30-days was a personal challenge, but I found I enjoyed it much more than I had anticipated. There’s still narrative and continuity in those early comics; some of the board game strips, for example, might not make quite as much sense without context, nor would the storyline of Chapel acquiring her pet hedgehog, Rupert. Once I decided I was going to make more Chapel, I immediately knew there would be longer storylines. My favorite newspaper comics do just that: there are longer storylines, but each can still be enjoyable as a stand-alone strip.

You’re definitely a very creative person. Is being a professional artist/cartoonist the ultimate goal, or just one of many?

I honestly don’t know! YES, being a professional cartoonist is a life dream of mine – but is it the only, ultimate goal? Most likely not.

When it comes to stand-alone visual art, I doubt it. This goes against all accepted artist etiquette, but I almost never sketch. If I do, it’s to plan out aspects of a narrative world I’m creating. I don’t mind that, though! I have little-to-no interest in being solely a visual artist, as I honestly don’t think that’s my strong suit.

When I was younger I wanted to be a novelist, and I still might revisit that – comics, to me, are just a way of telling stories that have a strong visual component and couldn’t be fully expressed with just prose. I read books all the time (to the point where I’ve had to ban myself from reading the New York Times book review, since it’s the equivalent of window-shopping for me) and I feel, often, the narrative/written side of graphic novels is treated as less important than the strength of the artwork. Really, the opposite is true. The most successful contemporary comics don’t, in a strict sense, have technical artistic proficiency. The reason they’re so popular is because the story or writing has something that is engaging. XKCD, for example, pulls no punches: it’s all stick figures, but it’s so wildly popular because it resonates with people through the strength of the writing.

When I was a lot younger, I wanted to be a paleontologist, but now I’m not sure I’d be a very good one. Math and science aren’t really my strong suits – they could be, if I was passionate about them enough to study them on my own – so that likely wouldn’t work out. In my spare time, beyond reading, I like to design and sew/knit my own clothes. But as of yet, I have no intention of ever doing that professionally. That way, nobody can see my lazy seam-work on the interior of the garment! I mostly taught myself, so I don’t do anything the way it’s “supposed” to be done. If it fits, then I’m happy, and I don’t have to go clothes shopping ever again!

You’ve taught cartooning workshops at a non-profit writing center. How did that come about, and what sort of things do you talk about?

Coinciding with my initial work on The Chapel Chronicles, I decided I would bundle up the first “season” into a small book and sell it at my school’s craft/project fair! I also went to a convention (my first one ever!) in New York and exhibited there as well, which was terrifying, exhausting, and exhilarating all at once. I had planned from the beginning to donate all my profits to 826 Valencia, a nonprofit in San Francisco, as one of the teachers who first sparked my interest in creating comics used to teach there. They were a bit surprised at a 14-year-old donating money, I think, and invited me to come teach a comic class myself! I was unimaginably nervous, but I wanted to knock it out of the park, so I prepared worksheets on the process, a detailed time breakdown for the class, and specific PowerPoint presentations on what I’d be trying to teach. I really wanted to show them that I wasn’t doing this just as a lark (or, in any way, a “volunteer experience” to look good on school applications). I was serious!

My first workshop was a disaster: only one student showed up. 826 contacted me to apologize, and asked if I’d like to teach another class. I didn’t, but I said yes regardless. I started to teach regularly, and began theming my workshops so students could have some framework around which to create their ideas. Mostly, I focused on teaching kids various steps of planning a comic, and then some conventional tools that make cartooning easier – but my focus was never about imposing some specific way of doing something, as I’d experienced that in art classes at my school and bristled at it. I would explain to them why we would be doing a certain step, and why I felt it was helpful. I’d then go around to each student individually, and if they had a reason they’d like to do something against the grain, I would encourage them to go for it! I really wanted to let their individual voices shine. I even had a few “repeat offenders” who attended multiple classes and tried to squeak in before registration filled up, as it did often!

I love teaching, and I haven’t gotten to do so in a while due to extenuating circumstances, which leads me to…

You also mentioned having to take a break from writing and drawing due to some health issues. Can you elaborate on that, and how are you feeling these days?

I would be more than happy to discuss it! To be honest, I’m never quite sure how to bring up the details – I’ve essentially disappeared for the greater part of two years, both to focus on my treatment and to figure out a way to broach the subject. I’m always cognizant that the Chapel audience skews younger, and I never want to write something that might scare them. I haven’t updated in quite a while because while I’m on the road to recovery, it’s never 100% guaranteed, and I feel that proclaiming “I’m cured!” would be jinxing it.

Essentially, I went to college in New York City in Fall 2015. Less than a week in, I caught a cold from my roommate and I didn’t get better. I missed several days of class, spent most days sleeping, and barely had enough energy to get something to eat. I went to go spend the afternoon with a family friend, and I was so tired she booked me an emergency appointment with her son’s pediatrician. He sent me in for tests at the hospital, and I woke up in the ICU around three weeks later.

At the time, I had a diagnosis of generic pulmonary failure – but it wasn’t correct. In order to breathe, they’d given me a tracheostomy. I’d also been tube-fed, so I had lost so much weight that at first I couldn’t walk at all. Initially, I wasn’t very upset, most likely due to the massive medications I was on that kept me fairly sedated at all times. But I learned I had to go back home to San Francisco and that made me devastated. At home, I started seeing a pulmonologist, got steroid prescriptions, and was allowed to let my trach hole close up. I worked really hard! I still never really had a cut-and-dry diagnosis, but I was on strong daily medications and they seemed to be working. So in fall 2016, I went back to school in New York again.

This time, I lasted longer. I stayed for about a month or so. But things started to fracture: I got three colds; I wasn’t thinking clearly; I couldn’t do school assignments that, rationally, I knew were easy. Eventually I decided I needed to come home. I felt it was my fault, like I wasn’t trying hard enough.

One day, I got a severe headache and vomiting. We went to the emergency room, and they quickly took me in an ambulance to UCSF Hospital. I had severe inflammation in my brain, to the point the doctors were shocked I was even walking. I got discharged around…Christmas, I think? But a few weeks later, the entire left side of my body began to feel numb and tingly, so we went to the hospital as a precaution. They diagnosed me with some sort of brain condition, and put me on a treatment of regular IV drips. But that, too, was incorrect.

One doctor thought: “You know, this isn’t adding up.” So she surveyed my entire case and realized the inflammation in my lungs was the same thing now clouding my brain. On a hunch, she did a simple blood test and discovered I have an extraordinarily rare genetic disorder: hemophagocytic lymphohistiocytosis (HLH), which more often than not goes undiagnosed because it’s so uncommon and has a high mortality rate. For this, there is only one treatment: chemotherapy and a bone marrow transplant. So that’s what I had, and I’m on the road to recovery now! I wouldn’t say I feel 100% back to normal, but at least my brain is working well enough now that I can read novels again and process the information.

Anyway, it’s not a very nice story to tell, which is why I haven’t really told it in any Chapel-specific circles. But if anything can come out of my discussing it, I’d hope that it would raise awareness so more doctors might think to test for HLH and other rare hematologic disorders. Many doctors have never seen a case of it in their entire careers!

What’s next for Emma T. Capps?

A functional immune system.

How can people find out more about your work?

They can read the entirety of The Chapel Chronicles online at www.chapelchronicles.com! It’s all there, except for some work I’ve done for Dark Horse Presents, as I don’t own the copyright to those. And the latest for League of Fonts is up on www.leagueoffonts.com – although that’s on indefinite hiatus due to the aforementioned health issues, which I feel horrifically guilty about. Beyond that, I have a Facebook page for The Chapel Chronicles, and I’m on Twitter –  @EmmaTCapps. On Facebook I’ve been largely inactive, as I know some younger kids do follow me there, and I’ve yet to think of a PG-rated way of describing brain surgery. I update my Twitter account slightly more frequently. Previously, I posted solely about my artwork, but lately it’s been about my health, books, and taking nice baths (verdict: acceptable for all ages. Don’t ever feel like you’re too old for a bubble bath. Trust me).

Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind?

That’s a tough one, because there are two things I am excellent at baking: pie and chocolate cake, in that order. I haven’t specified the pie flavor because I have a good crust recipe and I can usually make them come out equally well. I will say I’m not a big fan of pumpkin pie, so I’d have to say my favorites are probably in the berry territory (berritory?) – I just made a blackberry one, in a desperate culinary plea to woo my new neighbors’ affections, so right now that’s where I’m leaning. My mom prefers peach, though, so I make those more frequently. Yikes, now I’m hungry…!

*Author’s suggestion – Emma’s books would make for some great and pleasantly original gifts, holidays or otherwise, for any young readers on your list. Just click here.

A very hands-on Q&A with Geoffrey Calhoun

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Geoffrey D. Calhoun of wefixyourscript.com is listed as a Top 100 Indie Writer in the World. He has optioned several screenplays and has worked as a writer on two features coming out in 2017: The Little Girl and Studio 5. His multi-award-winning thriller Pink Bunny is scheduled for a 2018 release. Geoffrey has won multiple screenwriting awards and has worked as a producer, an assistant director, and director on indie film productions. He has been sought out by studios as a script consultant and a re-writer for various stages of development and production.

1. What’s the last thing you read/watched that you thought was incredibly well-written?

The last thing I watched I couldn’t stop thinking about was Arrival. I loved this film. It had depth and really explored her character. I loved how they played around with the structure of the film in creative ways that really built up to a climax. It was fantastic. I could see how Eric Heisserer did over 100 drafts to make that story perfect.

2. How’d you get your start reading scripts?

I actually began writing on a bet. A friend of mine was an editor for a local kids show. He wanted to push himself to write a script so he challenged me to see who could write better. Personally, I wasn’t interested because I have dyslexia. I agreed to do it, and ended up really enjoying the process. Since then it became more than a passion, almost like a volition. I wanted to be the best screenwriter I could possible be, so I started studying and learning from the greats such as Syd Field, Robert McKee, Viki King and reading screenplays by modern legends as well like David Goyer, Jonathan Nolan, and Christopher McQuarrie.

3. Is recognizing good writing something you think can be taught or learned?

I think it can be learned. It comes with time. The average movie attendee can recognize a bad film. Now, some people prefer bad films, but that’s a whole different form of self- torture (wink). I like this question. It reminds me of the debate about raw talent vs. learned skill. Some teachers out there believe if you don’t have a modicum of innate talent with writing, then you’ll never be a good writer. I completely disagree with this. Their defense is that this is an art, and thus you must have a certain amount of “taste” in order to know the difference between what’s good and bad. I think what we do is more than an art. It’s a craft; a learned skill plain and simple. Something that can be mastered with just two things, time and practice. That’s all you need. We are craftsmen, like the blacksmiths of old. At first creating something small and simple like a horseshoe, then with time we master our skill and create compelling stories and works of art like the ornate armors of old.

4. What are the components of a good script?

It all starts with having something to say in your script. What are we trying to pass off to the audience? What do we want to tell them about life? Something that will open their eyes and help them see things from a new perspective? Or something that will reassure them and speak to the struggles they are going through? When we have a theme like this and we pair it with a sympathetic character, then we create a compelling story that’s unforgettable and emotionally moving. Take Arrival. It’s about a woman’s struggle with loss. That’s something that speaks to everyone, which is why it resonated so well with people.

5. What are some of the most common mistakes you see?

Wow, that’s a tough one. I see mistakes of all kinds from new screenwriters to professionals. One mistake I often see is having underdeveloped characters. They’re superficial and are around just to be a face. Sometimes they’re even described as pretty or handsome, which reinforces this. When I get hired for a rewrite, the first thing I do is take the characters and layer in depth to make them more human and sympathetic; give them reasons to do what they’re doing and why they make the choices they do. I create depth by adding to them traits that we all suffer from but never talk about such as secretly insecure, lonely, or lost, etc.

6. What story tropes are you just tired of seeing?

This is more a genre thing for me but I’m sick of the false ending in horror films. Here we spend at least 90 minutes emotionally involved with a character. If it’s a good one – Dawn of the Dead is a good example – then you’ll have me on my seat the entire film. Then at the end, the lucky few characters that have survived finally make it…until there’s a surprise jump scare right before the credits roll and we discover the characters we’d been rooting for this whole time never make it. I’m so frustrated by this. For me it feels like a waste of my time to discover they all die because of a dirty trope in the end.

7. What are the 3 most important rules every writer should know?

1) STEAL: Steal everything from everyone. Writers are the best thieves in the world. I’m not saying plagiarize, but when you find a technique or scene that really works for you, break it down and make it your own so you can add it to your toolbox.

2) STUDY: This goes with stealing. Learn from the masters. Writers like John August have a blog that you should be following. Don’t stop there. Learn from the masters that taught the master such as Aristotle. If you pay attention, all the great screenwriters will quote Aristotle. There’s a reason for that.

3) IGNORE THE BS: There’s a lot of flack out there towards aspiring screenwriters. I recently read an article where a Hollywood writer was bragging about telling screenwriters they’ll never make it. He tells them they should just give up because they aren’t talented. It’s BS. You can make it, but it takes time. A long time. If a dyslexic from Detroit can make it, then you can too. One of the reasons I founded wefixyourscript.com was exactly for that purpose: to give screenwriters that extra helping hand to not just  improve upon their screenplays, but to help them become better screenwriters. That’s why we include the one-on-one consultation.

8. Have you ever read a script that was an absolute, without-a-doubt “recommend”? If so, could you give the logline?

Definitely. In fact, I just did some coverage on a dramatic short that had a fantastic concept. I helped them tweak it, but only a little. I guarantee it won’t have a dry eye in the audience when it films. Unfortunately, that’s all I can say about it.

9. How do you feel about screenwriting contests? Worth it or not?

I think they’re great, and I strongly recommend contests in festivals. That’s where you can really make headway as a writer. You need to network and make connections to build up your reputation. You can meet other writers, producers, and directors that will eventually land you in a spot where you’ll be getting work. When you go to these fests you want to be the life of the party. Have fun. Get yourself out there. And make sure you’re handing out business cards. It will get you work.

10. How can people can get in touch with you to find out more about the services you provide?

They can contact us at info@wefixyourscript.com. They can also sign up for a free 15-minute consultation on our website. With our consultation, we offer ways to help your work or answer any questions about us or the industry in general. We’ve had some great feedback on this service.

11. Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind?

I’ve got to go with mom’s pumpkin pie. There is one caveat though: it must be smothered with a big dollop of whipped cream.

Proofreading Q&A panel – part 1

Tammy Gross
Tammy Gross
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Bill Donovan and friend (Bill’s the less hairy one)

When you read a script, it’s not just about “Do I find this story interesting?” or ” Why should I care about these characters?”. There’s also “Does it look like a professional script?”

That’s where proofreading comes in handy.

This week offers up a 2-part panel discussion with professional proofreaders Tammy Gross of proofmyspec.com and Bill Donovan of screenwritingcommunity.net to discuss proofreading and its connection with screenwriting.

Enjoy.

How exactly does one proofread a screenplay? What are some of the things you’re looking for?

Tammy Gross (TG): That’s a loaded question! For me it boils down to what I call “the language of screenplay.” Spec screenplays need to be streamlined, devoid of technical distractions and written in a cinematic style that transports the reader to the theater.

And, of course, it’s my job to fix all the “errors.” In context, misspellings and bad grammar are often intentional and work better than perfect grammar and spelling conventions. However, you gotta know the rules to break them. And there are many ways to format some things, though the best is always whatever is clearest, most economical, and relevant to the story.

My job is to make a screenplay easy, fast, and fun to read – and up to professional standards. So I look for anything that gets in the way of that.

Bill Donovan (BD): My service is a bit of a hybrid. I give some story and screenplay structure notes as well as proofread and copy edit. The proofreading/copy editing part covers:

— Typographical errors
— Spelling errors
— Grammatical errors
— Punctuation errors
— Capitalization errors
— Verb tense errors
— Sentence structure and clarity problems
— Basic formatting mistakes
— Cramming in too many words
— “Saying” when you need to show

What’s the difference between editing and proofreading?

TG: When it comes to screenplays, it usually is a matter of time and thoroughness. Proofreading should be the last step before submitting a screenplay to anyone for consideration. In a perfect world, a screenwriter will go through various phases of self-editing. Once it’s polished, it should probably receive a copy edit to have fresh eyes to catch all the formatting, consistency, and text issues. After it’s been cleaned up and the story is solid, it’s time for proofreading. And the depth of proof-editing depends on the writer’s level of proficiency.

I take it a couple steps further than most. First, I create a style sheet to ensure that preferences are observed and maintained throughout. I also work very hard to help the screenwriter understand the edits I’ve made so they can grow in their craft. I’ve seen writers improve from script to script as a result. Some have gone from disaster to master.

BD: There are key differences. Proofreading, strictly defined, is a bit more limited. It involves fixing actual errors, such as typos, missing words, missing punctuation or wrongly-placed punctuation, capitalization errors and other outright mistakes. Copy editing covers all of those mistakes and also addresses larger issues of clarity, such as fixing a sentence or paragraph which may be grammatically correct but is vague.

I have great difficulty leaving a badly-written sentence or paragraph alone even when it might be okay in strict proofreading terms. Since I make my changes in colored type, I figure that the writer can go in and change it back if he/she prefers his or her own phrasing.

For example, some of my clients write much of their scene description in partial sentences. That’s fine if you can do it well. However, most of the writers who come to me do not write partial sentences well. The meaning is clear to them because they know what they mean. However, if it’s not clear to the reader, I fix it or give the writer a note suggesting that he or she fix it.

A lot of writers might say “I can do just as good a job proofreading it myself.” Your response?

TG: In nine years I’ve read only one screenplay that was error-free, including shorts. The biggest mistake even the most experienced writers make is assuming that because they understand some mechanics, they have a full grasp of format. While everyone claims there are no “rules”, there really are guidelines that are basically rules. Very few writers can keep up with the latest standards the way I and other professionals (hopefully) do.

My favorite trick for self-editing is to simply read backward from bottom to top. But it won’t catch everything. Most quality scripts go through many revisions and rewrites. It’s bound to pick up some introduced errors along the way that you become blind to.

BD: If you’re very good at English language usage, and if you’re an experienced editor, and if you walk away from it for a while, and if you then focus on every word and every bit of punctuation for all possible mistakes from overall clarity down to missing commas, yes, you can.

But will you? For example: I’ve sent out email blasts for my proofreading service about 15 times in the past 15 months. Three times, recipients have written back, gleefully and snidely, “Ha-ha! I found a typo in your email blast.” They were right. How could I make such a mistake, in a blast advertising proofreading, when I have thousands of pages of experience as a proofreader and copy editor? I know exactly how: The mind tends to gloss over the tiniest little details of that which you have written yourself, and you become both tired of reading it and eager to get it out.

What are some common mistakes you usually see?

TG: I have a very long, and boring list of words and format issues I plan to turn into a book once I can figure out how to make it fun and simple to reference. The usual suspects: its/it’s, your/you’re, there/their/they’re, lie/lay. A baffling but common one is “draw” instead of “drawer.” Possibly the biggest peeve and most common issue is passive voice.

There’s also a zeitgeist in the editing world. One year something like “clinch” vs. “clench” needs fixing in every script (or manuscript) I read, then the next year everyone is misspelling or misusing “rifle” vs. “riffle.” It’s weird.

Also, some things in spec writing evolve, so things that were “mistakes” five years ago are perfectly normal or even preferred today. I work hard to keep up on the current trends and roll with the changes, but I’ll probably never accept “how r u” for spoken dialogue.

BD: This is the short answer. I maintain a document on common mistakes screenwriters make. It’s 14 pages of paragraphs and explanations. These are not in order of frequency, but are some of the most common:

1. The “Their, they’re, there” and possessives sort of grammar mistakes.

2. Missing commas. Commas are sneaky little creatures, always slipping away from your text where it needs one.

3. The worst, and surprisingly common, is the “Show, don’t say” mistake. John Vorhaus, author of The Comic Toolbox, summed it up perfectly:

“You could tell by his face he was thinking of Paris.”

But, of course, you can’t tell by his face what he’s thinking of. He could just as easily be thinking about a juicy cheeseburger.

4. Specifying shots. In film school, they used to say that you learn to write by directing and you learn to direct by editing. You don’t learn to direct by writing, so the decision on shots should be left to the director 95% of the time. Even when a closeup is required in order to provide closeup information, it can be done without saying “CLOSEUP” or “CU”. I don’t tell writers not to specify a closeup, but another way to do it is a separate paragraph describing the content of the closeup. The director will get the idea.

5. Run-together sentences. Even grammatically-correct compound sentences can be bad choices when they gloss over the action. They forego the opportunity to emphasize great moments. One way to “direct the director” without specifying shots is to write a separate paragraph for each camera setup.

For example:

“Jack kisses Jill and they walk off into the sunset.”

Better:

“Jack kisses Jill. Their lips lock, long and loving.”

“They break the kiss. Grasping hands, they turn, and walk off into the sunset.”

New writers tend to rush through both the blocking of scenes and the emotions of the moment. In contrast, a recent client of mine, a produced director and stage director, wrote a comedy screenplay so precisely that many of his descriptions were delivered with punch lines in visual jokes. It was marvelous to read.

6. Writing in present participle rather than present tense. A screenplay is action taking place NOW. Sometimes, present participle (“Jack is standing”) is unavoidable because it’s needed for clarity. However, if Jack pulls out a gun and then pulls the trigger, then “Jack shoots,” not “Jack is shooting.”

7. Incorrect use of ellipses.

8. Incorrect parentheticals. If a character does something before speaking or after speaking, it doesn’t belong in the parenthetical; it belongs in the scene description.

9. Failure to do research. When laws, government regulations, and historical events are mentioned, they should be correct. I’ve seen two screenplays in which the writers had significant plot turns saying that under HIPAA, they couldn’t get their own medical records because they were company secrets. It’s the other way around.

My list has quite a few more. Again, the “common mistakes” reference I’ve created is 14 pages long and growing.

Do you have a “most memorable” example of writing that was in severe need of proofing?

TG: My very first client almost scared me off from doing this. I put my website up in the middle of the night and a guy in Australia emailed me almost immediately. He sent me a Word file filled with something more like ideas or musings about some stuff in outer space. No formatting. No story. I don’t think there were even any characters or dialogue. Fortunately, my second client wasn’t high after a long walkabout (that I know of) and let me cut my teeth on a good script in Final Draft (my favorite, though I work in every program under the sun).

BD: Yes, and no. I just turn back the “most memorable” with notes suggesting to the writer what should be done before hiring me to proofread the work. For example, I recently sent back a feature script that was 195 pages with the suggestion that it be cut to 115.

Part 2 will post on Friday

It requires some planning ahead

planning-ahead_4
Sometimes mapping it out by hand can prove most beneficial

Lots and lots going on within the hectic hallways of Maximum Z HQ, what with all the writing, note-giving, and career-developing taking place.

Much as I would love to offer up an original composition, my current schedule is a bit tight, so instead I humbly present a trio of posts, all plucked from the archives, and all dealing with what I consider to be a most important aspect of telling a story.

Enjoy.

Set up, pay off

Strong rope & solid knots required

Tying it all together

 

Why, and why now?

studying
A pair of questions to study thoroughly

An associate of mine is in the early stages of developing a low-budget film. Call it pre-pre-pre-production. The script is part of that (as in “about to be written”), and I was asked to take a look at the outline and offer up my two cents on it.

It wasn’t bad. The structure was a little wobbly, but not too far gone, and a few other minor issues, but overall, I’d call it a fairly solid attempt.

I totally got what kind of story they’re trying to tell, but reading this outline definitely raised some important questions.

Two, to be specific.

First: why is this happening?

I don’t mean this is in a negative way, like “why are you even bothering?” Quite the opposite.

More of a “does what happens in this scene adequately follow what’s come before it, and does it do an equally good job leading into what comes next?” sort of thing.

As it reads now, it felt more like a lot was happening because the story required it to, rather than letting it all unfold smoothly and organically. There wasn’t enough setting things up in order to pay them off later. Almost like each scene is saying “This MUST happen HERE, logic be damned!”

A should lead to B, which leads to C, and so on, but then you also find out that not only did A lead to B, but it also resulted in H.

Second: why is this happening now?

This applies more to the primary storyline. Things are taking place, but I never really got a sense of how or why it all started. A lot happens after whatever event triggered it all, but there’s no indication of exactly what that trigger was. When I asked the writer about it, even they admitted they didn’t know and were having trouble trying to come up with something.

A writer needs to know every part of their story; what things were like before it started, how it started, what happens, and how it ends. Sometimes you can even throw in what happens next. No matter what approach you take, all of these elements play a key role in the telling of that story. If one of those elements isn’t there, it just gums up the whole works and you’re left with an incomplete story.

The writer was very appreciative of my comments and was looking forward to finishing the latest draft in order to provide answers to the questions I’d raised. It’s probably safe to say we’re both quite interested to see how it all turns out (although I suspect I come in a close second).