A population of your creation

deadpool
Part of the appeal was how blatantly non-traditional the characters were

Totally unintentionally, I’ve watched a handful of independent films lately. It’s just the way my Netflix queue was set up.

Apart from each one being a solid example of good writing and demonstrating how to craft a small and contained story with a limited number of characters, they also had the distinction of featuring well-known and established actors in a wide variety of roles.

My first thought was “How did they end up in this?”, but as the film played out and the story progressed, it became pretty apparent that the actors were attracted to the characters and that they were actually part of the story.

Ranging from those in a handful of scenes to the protagonist, each one felt fleshed out and three-dimensional. They had depth. Nobody came across as if they had no business being there to begin with.

This was also apparent in the trailers that preceded the films; many, if not all, I’d never heard of or had a very, very limited release. There must have been something to that script or the roles that would attract actors of that caliber.

As a screenwriter, you want to make sure that not only are you presenting a solid and entertaining story, but it has to be populated with original and unique characters we’re interested in, who are also developed enough that we become invested in wanting to see what happens to them.

Not as easy as you think.

How often have you seen a film or read a script where a character is simply a tired cliché? Notice how fast you lose interest?

Now if that character were something totally different than what you expected, wouldn’t you be more likely to want to go along on their journey?

Just as an example, I read a script last year with a protagonist who was introduced as a “total slacker dude, mid 20s”.

Snore.

And if that wasn’t tropey enough, he was playing a video game in his cluttered studio apartment.

Double snore. Seen it countless times before.

I’d suggested to the writer they consider really changing things up with a totally different approach. Rather than a slacker, what if the protagonist was some kind of genius? Or had been successful, but now fallen on hard times? Something, anything to not go down Cliché Avenue.

See where I’m going with this?

You’re not only telling a story, you’re providing the raw, base material for an actor to work with. They like delving into new territory just as much a reader or audience. By taking a different approach and providing the foundational details, you can create a new and original take on old and f amiliar characters.

Like with the story overall, give us somebody we’re not expecting. The more unique and interesting they are, the more likely an actor will be interested in portraying them, just as much as we’ll be interested in wanting to see what happens to them.

A very hands-on Q&A with Geoffrey Calhoun

7D25AB88A8B448A9ABA793263FCBF2F3

Geoffrey D. Calhoun of wefixyourscript.com is listed as a Top 100 Indie Writer in the World. He has optioned several screenplays and has worked as a writer on two features coming out in 2017: The Little Girl and Studio 5. His multi-award-winning thriller Pink Bunny is scheduled for a 2018 release. Geoffrey has won multiple screenwriting awards and has worked as a producer, an assistant director, and director on indie film productions. He has been sought out by studios as a script consultant and a re-writer for various stages of development and production.

1. What’s the last thing you read/watched that you thought was incredibly well-written?

The last thing I watched I couldn’t stop thinking about was Arrival. I loved this film. It had depth and really explored her character. I loved how they played around with the structure of the film in creative ways that really built up to a climax. It was fantastic. I could see how Eric Heisserer did over 100 drafts to make that story perfect.

2. How’d you get your start reading scripts?

I actually began writing on a bet. A friend of mine was an editor for a local kids show. He wanted to push himself to write a script so he challenged me to see who could write better. Personally, I wasn’t interested because I have dyslexia. I agreed to do it, and ended up really enjoying the process. Since then it became more than a passion, almost like a volition. I wanted to be the best screenwriter I could possible be, so I started studying and learning from the greats such as Syd Field, Robert McKee, Viki King and reading screenplays by modern legends as well like David Goyer, Jonathan Nolan, and Christopher McQuarrie.

3. Is recognizing good writing something you think can be taught or learned?

I think it can be learned. It comes with time. The average movie attendee can recognize a bad film. Now, some people prefer bad films, but that’s a whole different form of self- torture (wink). I like this question. It reminds me of the debate about raw talent vs. learned skill. Some teachers out there believe if you don’t have a modicum of innate talent with writing, then you’ll never be a good writer. I completely disagree with this. Their defense is that this is an art, and thus you must have a certain amount of “taste” in order to know the difference between what’s good and bad. I think what we do is more than an art. It’s a craft; a learned skill plain and simple. Something that can be mastered with just two things, time and practice. That’s all you need. We are craftsmen, like the blacksmiths of old. At first creating something small and simple like a horseshoe, then with time we master our skill and create compelling stories and works of art like the ornate armors of old.

4. What are the components of a good script?

It all starts with having something to say in your script. What are we trying to pass off to the audience? What do we want to tell them about life? Something that will open their eyes and help them see things from a new perspective? Or something that will reassure them and speak to the struggles they are going through? When we have a theme like this and we pair it with a sympathetic character, then we create a compelling story that’s unforgettable and emotionally moving. Take Arrival. It’s about a woman’s struggle with loss. That’s something that speaks to everyone, which is why it resonated so well with people.

5. What are some of the most common mistakes you see?

Wow, that’s a tough one. I see mistakes of all kinds from new screenwriters to professionals. One mistake I often see is having underdeveloped characters. They’re superficial and are around just to be a face. Sometimes they’re even described as pretty or handsome, which reinforces this. When I get hired for a rewrite, the first thing I do is take the characters and layer in depth to make them more human and sympathetic; give them reasons to do what they’re doing and why they make the choices they do. I create depth by adding to them traits that we all suffer from but never talk about such as secretly insecure, lonely, or lost, etc.

6. What story tropes are you just tired of seeing?

This is more a genre thing for me but I’m sick of the false ending in horror films. Here we spend at least 90 minutes emotionally involved with a character. If it’s a good one – Dawn of the Dead is a good example – then you’ll have me on my seat the entire film. Then at the end, the lucky few characters that have survived finally make it…until there’s a surprise jump scare right before the credits roll and we discover the characters we’d been rooting for this whole time never make it. I’m so frustrated by this. For me it feels like a waste of my time to discover they all die because of a dirty trope in the end.

7. What are the 3 most important rules every writer should know?

1) STEAL: Steal everything from everyone. Writers are the best thieves in the world. I’m not saying plagiarize, but when you find a technique or scene that really works for you, break it down and make it your own so you can add it to your toolbox.

2) STUDY: This goes with stealing. Learn from the masters. Writers like John August have a blog that you should be following. Don’t stop there. Learn from the masters that taught the master such as Aristotle. If you pay attention, all the great screenwriters will quote Aristotle. There’s a reason for that.

3) IGNORE THE BS: There’s a lot of flack out there towards aspiring screenwriters. I recently read an article where a Hollywood writer was bragging about telling screenwriters they’ll never make it. He tells them they should just give up because they aren’t talented. It’s BS. You can make it, but it takes time. A long time. If a dyslexic from Detroit can make it, then you can too. One of the reasons I founded wefixyourscript.com was exactly for that purpose: to give screenwriters that extra helping hand to not just  improve upon their screenplays, but to help them become better screenwriters. That’s why we include the one-on-one consultation.

8. Have you ever read a script that was an absolute, without-a-doubt “recommend”? If so, could you give the logline?

Definitely. In fact, I just did some coverage on a dramatic short that had a fantastic concept. I helped them tweak it, but only a little. I guarantee it won’t have a dry eye in the audience when it films. Unfortunately, that’s all I can say about it.

9. How do you feel about screenwriting contests? Worth it or not?

I think they’re great, and I strongly recommend contests in festivals. That’s where you can really make headway as a writer. You need to network and make connections to build up your reputation. You can meet other writers, producers, and directors that will eventually land you in a spot where you’ll be getting work. When you go to these fests you want to be the life of the party. Have fun. Get yourself out there. And make sure you’re handing out business cards. It will get you work.

10. How can people can get in touch with you to find out more about the services you provide?

They can contact us at info@wefixyourscript.com. They can also sign up for a free 15-minute consultation on our website. With our consultation, we offer ways to help your work or answer any questions about us or the industry in general. We’ve had some great feedback on this service.

11. Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind?

I’ve got to go with mom’s pumpkin pie. There is one caveat though: it must be smothered with a big dollop of whipped cream.

Pause. Refresh.

vintage date
We’ll get back to working on the script as soon as we’re done. Promise.

After having taken a longer-than-expected break from working on the comedy spec, I’m back at it now.

There were the occasional glimpses and minor touch-ups here and there, but I’d estimate it’s been at least several weeks, if not a little more than a month since I was really able to fully focus on it.

During that time (while working on another script), I kept thinking “what if I can’t think of anything new for this?” I also made a point of not looking at the previous draft of the outline; I didn’t want to unintentionally influence the new one.

But the moment of truth had arrived. The other script was done, or at least as much as it was going to be for the time being, and there was no more delaying the inevitable. I had to confront this monster head-on.

Having avoided looking at the previous draft for a while, some of the details were still there, albeit a little fuzzy. Somehow this enabled me to not automatically revert to thinking they were my only option. Instead, I took those details with the thought of “this is what could happen, but what would be a new and really different way of doing it?”

Applying that thought process, along with not feeling tied down to what it was before has really allowed me to come up with some entirely new ideas and approaches, many of which I would have never even contemplated before. Like chunks of an iceberg, elements of the previous draft are breaking off and drifting away, never to be seen again.

The core concept of the story remains intact, but more and more of how that story takes place are experiencing major changes. As of this writing, it’s somewhere past the halfway mark. As is usually the case for me, some elements that still need work, but a new and pretty solid and foundation is being laid.

Would I have been able to come up with any of this if I had dove right back in after finishing the previous draft? Highly doubtful. The material was still fresh in my mind, so it would have been significantly less likely for me to be able to not automatically go to it.

Taking this break, along with focusing on another project, especially one entirely different in genre, provided me with the opportunity to jump back into this one with a strong sense of revived creativeness. Even though it was still a bit on the daunting side, I came into it with a “You got this” attitude.

It also helped that I wasn’t being so hard on myself for not having every line be pure gold the first time out. This is still a work in progress, so everything remains in an ongoing state of flux.

For now, it’s coming along nicely, and forward progress is holding steady. As much as I would love for that to continue all the way to the end, I’m also a realist, so enjoying every productive day as they come.

I’d always heard the recommendation that after you finish a script, you should put it away, or at least not look at it for at least two weeks. That’s not a bad start, but I’d say a month might be better. That way you can give yourself the choice of going back and looking at what you’ve already done (which can be quite eye-opening in both good and not-so-good ways), or starting anew.

Now that I’ve done both, I can honestly say that both have proven equally effective in their respective ways, and I strongly suspect I’ll continue to go back and forth for future drafts of this as well as future scripts.

Guilty as charged

lardner mugshot
I did it. I’m glad I did it. And I’ll do it again. As many times as necessary.

The clock’s ticking down to the final deadline for an upcoming contest, so almost all of my energies are being directed at getting the pulp sci-fi in as tip-top shape as possible. Overall, I’d say it’s coming along nicely.

As you’d expect, there have already been some big changes made, with more than a few more on the way.

A major part of some of these changes has involved cutting material that I previously considered untouchable, or at least to do so would have constituted a crime against all that is good and wholesome.

Otherwise known as “killing one’s darlings”.

As you edit/polish/rewrite your scripts, changes will (and should) occur within the context of the story, so you have to deal with the consequences and ramifications of making those changes. And that means gettin’ rid of the stuff you love.

Did I really, really like this line of dialogue or that scene? Most definitely.

Did I cut it without a moment’s hesitation because it just didn’t work anymore? Yep.

Any regrets? Not really. Why should I? It’s all about making the script better, right?

A lot of writers won’t cut something because they hold it too close. To them, their ego takes precedence over the material. If a producer or director says something doesn’t work, and says it’ll have to be cut, what are they going to do? Say no?

It’s very rare that the final draft of a screenplay is exactly like the first draft. Changes will always be necessary, whether you want to make them or not. Much as you might hate it at the moment, make those changes. Chances are you’ll barely remember what was there before anyway.

A screenplay-in-progress is the raw material, and your job as the writer is to continuously work with it and shape it in order to get it to the final version – the one that tells your story in the best way possible.

If that means discarding something for something new, so be it. Even more so if the new something is even more effective.

One more hurdle hurdled

hurdles
On to the next one!

A little self-serving project status update for today…

Work on the comedy spec has been put on hold so I can polish up the pulp sci-fi in order to make a fast-approaching contest deadline.

Luckily for me, I’ve been very fortunate to get some high-quality feedback on it from trusted colleagues, and a lot of what they’re saying has been proving most helpful.

Several readers had the same comments about several sections. If one person had said it, their suggestion might be worth considering. Since it was a bit more than one, action had to be taken.

Among the notes was that a few scenes were simply too clichéd and unoriginal, and that their tropey-ness, along with being kind of dull, was more or less counteracting the high-octane action of the rest of the script.

Changes had to be made.

The objective of the scenes and sequences in question was still the same, but the execution needed some major work.

I went through several options with a mindset of “What haven’t I seen before?”, and came up with one I thought adequately fit the bill. That triggered a few more ideas, which upon a little more figuring out, could actually be connected to other parts of the story.

A little more tweaking and suddenly it all clicked into place. By having A happen, that would result in B, which leads into C, which both reinforced an integral part of the overall story while further developing a character several readers had felt was somewhat lacking in substance.

It was quite an exhilarating sensation.

There’s still more work to do for the script, but I felt quite psyched about having gotten this far, along with looking forward to implementing a few more of those much-appreciated notes.