I have written, therefore I will edit

vintage woman office
Hmm. What about…? Or maybe…? Possibly even…?

Well, it took a little longer than I’d wanted, but I’m happy to announce that the first draft of the pulp spec is complete; 116 pages of potential cinematic goodness.

So what now?

The usual. Take a little time off, then jump right back in with my trusty red pen, ready to have at it and let loose the dogs of editing. The script itself has already been printed out, along with a change to a line of dialogue.

Even though I kinda-sorta edit as I go along, once I initially write a scene, it’s done and I push forward. Sometimes there’s something about it that’ll nag at me afterward, so I go back and do the necessary touch-up work.

I was tempted to send the script as-is to some of my trusted readers, but at this point, I want to see what I can do to improve it before reaching out.

Also pretty important – it was fun to write. This definitely falls within the realm of “stuff I like to write”. Hopefully others will be as enthusiastic about it when they read it. In a recent email correspondence conversation with another writer, I’d expressed my anticipation about how the script would be received. Their response: “You’re a great writer. Don’t worry so much.” Their kindness was much appreciated.

So for the time being, I’ll be fighting the urge to jump into editing in order to put some space between “just finished it” and “round two underway”. I actually do have a few other projects standing by, so I might redirect my focus on one of those, and then come back to this one in a couple of days.

It was a good and productive couple of months, and I’m quite happy with how this one turned out. I stuck to around 90 percent of what was already in the outline, but as usual, would occasionally come up with a different idea for a scene or sequence. I’d say the changes were definitely for the better.

The hardest part is out of the way, so now begins the next-hardest part: making it better.

It requires some planning ahead

planning-ahead_4
Sometimes mapping it out by hand can prove most beneficial

Lots and lots going on within the hectic hallways of Maximum Z HQ, what with all the writing, note-giving, and career-developing taking place.

Much as I would love to offer up an original composition, my current schedule is a bit tight, so instead I humbly present a trio of posts, all plucked from the archives, and all dealing with what I consider to be a most important aspect of telling a story.

Enjoy.

Set up, pay off

Strong rope & solid knots required

Tying it all together

 

The goodness of just over 50 percent

writer
That was just the warmup

A most pleasant update to report regarding progress on the pulp spec: the point of no return has been reached (and even slightly surpassed).

Something incredibly significant has just happened to my protagonist, and everything between here and the end of the story is not only about answering the central question and everything connected to it, but also dealing with this important new development, which is also tied in to the main storyline.

From here on in, the stakes are consistently rising and my protagonist’s situation will continue to get more and more difficult.

As it should be.

Fortunately, a lot of these details were mapped out during the outlining process, which has once again proven to be extremely helpful. But even that’s not written in stone; one big sequence was deemed too similar to another, so the relevant elements of both were combined, which actually helped tighten things up on several levels.

To be perfectly honest, there’s not much I can gripe about regarding working on this script. It’s in a genre I love; this was always “something I would want to see.” I’ve made a real effort to make this an exciting read, both in terms of story and how it actually reads.

Like with some of my previous projects, I’m continuing to have a fantastic time writing it, and hopefully that excitement and enthusiasm will be evident on the page.

Sure, the ongoing plan of 2-3 pages a day has been slightly off, so it’s taking a bit longer than originally anticipated, but that’s par for the course for me. But every writing session, no matter how long or short, gets me a little more further along.

Today, the midpoint. Next up – pushing my way forward to the next plot point, which is about halfway through the second act of Act Two.

Why, and why now?

studying
A pair of questions to study thoroughly

An associate of mine is in the early stages of developing a low-budget film. Call it pre-pre-pre-production. The script is part of that (as in “about to be written”), and I was asked to take a look at the outline and offer up my two cents on it.

It wasn’t bad. The structure was a little wobbly, but not too far gone, and a few other minor issues, but overall, I’d call it a fairly solid attempt.

I totally got what kind of story they’re trying to tell, but reading this outline definitely raised some important questions.

Two, to be specific.

First: why is this happening?

I don’t mean this is in a negative way, like “why are you even bothering?” Quite the opposite.

More of a “does what happens in this scene adequately follow what’s come before it, and does it do an equally good job leading into what comes next?” sort of thing.

As it reads now, it felt more like a lot was happening because the story required it to, rather than letting it all unfold smoothly and organically. There wasn’t enough setting things up in order to pay them off later. Almost like each scene is saying “This MUST happen HERE, logic be damned!”

A should lead to B, which leads to C, and so on, but then you also find out that not only did A lead to B, but it also resulted in H.

Second: why is this happening now?

This applies more to the primary storyline. Things are taking place, but I never really got a sense of how or why it all started. A lot happens after whatever event triggered it all, but there’s no indication of exactly what that trigger was. When I asked the writer about it, even they admitted they didn’t know and were having trouble trying to come up with something.

A writer needs to know every part of their story; what things were like before it started, how it started, what happens, and how it ends. Sometimes you can even throw in what happens next. No matter what approach you take, all of these elements play a key role in the telling of that story. If one of those elements isn’t there, it just gums up the whole works and you’re left with an incomplete story.

The writer was very appreciative of my comments and was looking forward to finishing the latest draft in order to provide answers to the questions I’d raised. It’s probably safe to say we’re both quite interested to see how it all turns out (although I suspect I come in a close second).

 

Now it gets really interesting

desert
First few steps are always the toughest. Good thing I came prepared.

Let’s pause now for your humble blogger-in-residence to proudly proclaim that Act One of the first draft of the pulpy adventure spec is complete.

Whoopee.

But you know what that also means.

Yep. Time to buckle down even more, strap myself in, and jump feet-first into the intimidating arena commonly known as Act Two.

I’ll also admit it’s a little thrilling, too. There was a particular charge in working out the action sequences and story set-ups in Act One, so I’ve a strong suspicion the continuing build-ups for the former and the gradual development of the latter will be equally, if not more so, fun to write.

(and believe me when I say this is the kind of story that automatically requires a sense of fun)

Maybe it’s from continuously trying to improve as I go, but working on Act Two doesn’t seem as intimidating as it used to. Not to say that it comes easily; just slightly less insurmountable. I spent a lot of time on the outline, so confidence in that is pretty solid.

I read a lot about how a spec script might have a phenomenal Act One, but then things fall apart in Act Two for a myriad of possible reasons: the characters don’t do much/nothing really happens, or the overall story’s too thin, so a lot of Act Two is empty filler, and so on.

The only writing process I know is my own, and I always strive to make sure the story feels…complete? Full? It comes down to “I know what has to happen to tell this story,”, and while the first act is all about setting it all up, the second act is about fleshing everything out.

We get a closer look at the characters and how they’re progressing through the events of the story. We can see how they’re changing from when they were first introduced. Plot threads of all sizes get further developed. The central question is continuously asked (oh-so-subtly, of course).

It also involves steadily-mounting complications for your protagonist. They’ve got a goal, and it’s our job to throw all kinds of obstacles in their way that just keep making it harder for them to reach it. Again, a lot of it happens during our second act.

Act Two really is where the meat of the story takes place, so stuff needs to happen that not only holds our interest, but makes us want/need to know what happens next, and even that better be that much more intriguing.

 

As you’d expect, our work is cut out for us.

So off I go. Dispatches from this formidable excursion as they develop.

See you on the other side.