No small feat using another medium to be a writer-at-large

HG Wells
The man responsible for tales of time travel, alien invasions, and assorted mad scientists, just to name a few…

After a gap of several years, I recently had the opportunity to reconnect in person with a respected colleague who has had more than their fair share of experience dealing with writers of all shapes, sizes, and levels of talent.

This person used to deal a lot with screenwriters, but now deals primarily with writers of manuscripts. Over the course of our conversation, I was asked about my scripts and my writing (What do I like to write? What genres are the scripts I have now? What kind of stories am I working on?)

As has been documented here before, my genre of choice is definitely adventure, along with hyphens connecting them to other genres (i.e. western-adventure, pulp sci-fi adventure, etc).

I gave a quick thumbnail sketch/five-second elevator pitch for the two completed and the one currently in revision mode.

You’d be harder pressed to find a stronger advocate for using your already-existing material as a springboard to jump into other mediums – primarily books and/or graphic novels.

It was their opinion that all three sounded like very original and fun ideas, which would make each a prime candidate for attracting attention. And this person has also been following the blog for quite a while, so their opinion is also that my writing is pretty solid. They cited examples of writers they knew who’d foregone the traditional route of trying to get in with one of the high-profile publishing houses and done it all themselves, each achieving respectable levels of success. Nothing to break the bank, but still some impressive numbers.

“A script is more or less an outline for a novel. And even though you’re not limited by page numbers, it still takes talent to create a novel,” I was told. “Your stories are original and unique, which makes them prime candidates for this. At least think about it.”

Believe me, I am.

My success in trying to get these scripts through to reps and production companies has been practically non-existent at best, yet I persist. I’m sure I’ll continue along that avenue, but this new alternative is definitely food for thought.

I’ve been told by more than a few people that my writing is very visual (which you would think would make it ideal for film), and that it really moves. In the past, I’ve entertained and even at times partially investigated the notion of applying my scripts to a graphic novel format (a great match), but am also not averse to trying my hand at converting it to pure prose.

I’ve no intention of stopping writing scripts. I like it too much. But I also like the pure act of writing by itself, so for the time being, all this talk about working in other formats is nothing more than speculation and conjecture.

But in some ways, still worth considering.

My enthusiasm, your enjoyment

rollercoaster
Offering up excitement and thrills for everybody

I admit it. I was weak. I couldn’t resist. The urge was just too overwhelming.

So I accepted the reality of the situation, and just went ahead and did it.

I went back and revised the pages I’d already written for the pulpy adventure spec.

No regrets.

The character that shouldn’t have been in there was cleanly removed, but in the process of doing so, a new idea emerged with a way to further weave some of the subplots together. Always nice when that happens.

Engaging in this mini-rewrite also provided me with the opportunity to take a step back and just read. Was it still working? Were my aspirations of producing a ripping yarn being achieved?

Seems that way so far. Then again, I’m slightly biased.

Some notes I got on an earlier draft of the western were along the lines of “it’s good, but the writing’s a little dry.” With this script, there’s more of an effort to avoid repeating that by really punching things up.

I’m getting a real kick out of seeing what I can do to make this an exciting read for anybody, including myself. Many’s the time I’ve heard that you should be able to see the writer’s love for the material on the page. That’s something I’ve always tried to do, and working on this script is no exception.

So after this temporary pause, things are back on track. Momentum will be regained, and progress shall continue.

Exciting times all around, chums.

-Friend of the blog/consultant Jim Mercurio is running a crowdfunding project for his latest film project American Neorealism. It’s VERY close to being funded, and there are just a few days left, so donate if you can to help him reach (or even surpass) that goal.

For crying out loud, DO SOMETHING!

bored
Is THIS how you want your audience to react?
While the November writing project moves forward at a pleasant pace (but now appears to be more of a November-December thing), part of my time has also been spent giving notes on some friends’ scripts.

One in particular had a few problems, some of which were easily fixed, but what really stood out was how it committed a cardinal sin of screenwriting by having a lot of scenes where the characters talk repeatedly about something “important” they want to do, but by the end, they end up not doing anything. And I mean that literally. These were some of the most passive characters I’ve experienced.

It didn’t help that the characters also had no arc. They were exactly the same from beginning to end (with maybe the exception of one who might have been arrested, but even the circumstances involved with that are still somewhat unclear).

Let’s face it. A main character who’s all talk, no action, and doesn’t change is the death knell for your script. Why would somebody be interested in seeing what happens to them, especially if they don’t do anything?

One of the most frequent problems I’ve seen is when the main character isn’t the one driving the story forward. They just kind of hang around and watch stuff happen.

Bo. Ring.

Remember, you’re trying to get your main character to their goal over the course of the story. They have to be the one making things happen in order to achieve that, or at least react to what happens in such a way that it helps them. The way these characters were written, I honestly had no idea what their individual goals were.

Take a look at your latest draft. Which character is moving the story forward? Is your main character active or passive? Are they making things happen? If not, can you see what you’d need to change in order to do that?

You definitely want your characters to come across as believably three-dimensional. Having them do little or next-to-nothing throughout the story is doing you no favors. Character motivation and actions are some of those key elements that simply cannot be left out. Audiences can forgive certain things, but a dull, passive main character isn’t one of them.

Could it get made today?

psycho-house
“Another “boy and his mother” story? Pass.”

Originally, this post was going to be about the multiple changing of protagonists in PSYCHO (which is another great potential future topic), but the more I read about the film and thought about the impact it’s had since being released way back in 1960, it triggered a totally different train of thought.

Every once in a while, when a classic film is brought up in some context or another, the phrase “That could never get made today” will get thrown in. After the recent death of Gene Wilder, his talent was lauded via the mention of several of his most well-known roles. Willy Wonka. The Waco Kid. Victor Frankenstein (“That’s Fronken-steen.”). His performances were vital parts of each film, which no doubt contributed to making them “classics”.

But, as always, it starts with the script. (Incidentally, I don’t think Wilder gets enough credit for co-writing YOUNG FRANKENSTEIN.)

Examining the stories being told, each one has something truly unique about it, and then some. The writer (and subsequently the filmmaker) wasn’t afraid to take a chance and try something completely new and different. Sadly, the studios today aren’t as open to it. Better to play it safe then take too big a chance, which is why we’re seeing so many remakes and re-imaginings. Of course, that doesn’t always work out either (e.g. 2015’s PAN, the recent BEN-HUR remake).

While there are always original and innovative scripts floating around, it’s a lot of time, effort and money to make a film. The only recent original film I can think of is SWISS ARMY MAN, which I admit I haven’t seen yet.

Who hasn’t read a “truly original” script or about one getting a lot of attention, but a lot of the time the writer will go on to work on other projects while the script that started the whole thing gathers dust?

The best exception to this that I know of is Travis Beacham’s spec A KILLING ON CARNIVAL ROW, which drew a lot of heat when it sold in 2005, then continued to garner praise while it languished in development for years before ultimately becoming an upcoming series on Amazon – at last check, anyway.

Budgets are getting higher, and the gap continues to grow between microbudget features and mega-budget tentpoles. It’s getting harder for original material to get noticed, let alone something that screams out “NEW!” It also doesn’t help that the chances decrease if the script isn’t based on pre-existing material. This could be why today you’re more likely to see an original film that’s a low-budget independent, probably written by the filmmaker themselves.

Before that, your best bet of seeing something groundbreaking would have been at the hands of established filmmakers, only because they had that kind of leverage (and the budget) to get their projects made. An unknown writer doesn’t have that kind of luxury. All we can hope for is to connect with somebody who likes the script (and our writing) so much that they’re actually excited to help us take things beyond the “Sure, I’ll read it” stage.

That’s our objective as writers: to write something that’s not only compelling and involving, but so eye-openingly original that the reader is compelled to the point that they need to see this as a movie. Doable, but definitely not easy.

Homework time! Part one – find a script you really consider a game-changer for the same genre as yours and give it a read. Can you identify what made it so unique? What really stands out for you? Plot? Story? Characters? A little of everything? Another option is if that script has been produced, then watch the film and follow along with the script. Are they the same? Totally different? Do you think the changes add or take away from the script?

Part two – without blatantly copying the style of that script, work on applying a similar originality to yours. Did reading that script inspire ways for you to make yours really stand out?

Don’t be afraid to take chances. Strive to offer up something we’ve never seen before. The results might surprise you, too.

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Big net still at the ready

net
It’s all in the wrist

The current work slate involves a few story ideas, a fair mix of new and old, and all of them appeal to me as far as being “I’d want to see this” and “that sounds like fun” types of material.

As they should.

But it’s easy to forget that while you may be crazy about your story and totally get it, others might need a little more convincing.

It’s one thing to have a built-in audience already clamoring for your material, but what about trying to appeal to everybody else?

That can be a little tricky, but it’s not totally impossible.

This line of thinking reminded me of a post I wrote a little over two years ago, and I believe it’s still relevant.

Enjoy.

“As you work your way through the various stages of assembling your story, how much do you take the audience’s needs and wants into account?

You’re obviously writing something you would want to see, but do you ever consider the viewing tastes of someone who’s not like you whatsoever?

While I may write high-concept tales of adventure that would definitely appeal to 12-year-old me, it’s also my objective to try to craft those stories in such a way so they could entertain anybody of any age.

(Strong examples of this kind of storytelling? Most of the Pixar catalog.)

Here are just a few things to take into consideration:

-Are you treating the reader/audience the way they should be treated? Which means with intelligence. I’ve always hated when a story feels dumbed down, and suspect most other moviegoers do as well.

-That being said, is your story simple enough to the point that anybody could understand what’s going on, or at least have a general understanding of it?

-Regardless of what genre your story falls into, how much are you taking advantage of the elements of that genre? Since you’re most likely already a fan and probably have a good idea of what’s expected, this is your golden opportunity to show the rest of us what’s so appealing about it. Play on those strengths.

-With modern audiences more knowledgeable and movie-savvy than most writers realize, it’s more important than ever to come up with material that’s really new and original. What is it about your story that really sets it apart? What can you offer that we haven’t seen before?

As we start with an idea, develop it into a story that will eventually end up as a script, a lot of us daydream about the resulting movie, and how totally awesome it would be for it to be a big hit.

We can just picture the tremendous box office, rave reviews, non-stop awards, a king’s ransom of a paycheck, being begged to pick from a smorgasbord of new projects, all stemming from this story we cranked out with our own little hands, now practically guaranteed a place in the pantheon of pop culture.

“Everybody’s going to love it!” you imagine.

The reality is – they’re not, and a lot of that stuff won’t happen. But don’t let that stop you from trying.

The best we can do is write a solid, entertaining story populated with interesting characters who find themselves in unique situations, and hope people like it.”